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Maximum 3 Summoned Sentinels of Absolution.This Spell and Minions Convert 50% of Physical Damage to Lightning Damage.If a non-unique enemy dies while affected by the debuff, the enemy’s corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them. Effectiveness of Added Damage: 110%.ĭamages enemies in an area, applying a debuff for a short duration.
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Tag: Spell, Minion, Duration, AoE, Physical, Lightning. Payment: PayPal, Skrill, Cryptocurrencies.Ībsolution is a new Strength/Intelligence Skill Gem. Mulefactory: buy cheap PoE currency instant delivery (6% off coupon: poeitems).Mace / Shield is another choice.įor the Guardian class, these passives are recommended: Radiant Crusade, Unwavering Crusade, Time of Need, Bastion of Hope, Renewal, and Dread March.įor the Necromancer class, these passives are recommended: Mindless Aggression, Unnatural Strength, Renewal, Bone Barrier, Feasting Fiends, Commander of Darkness, Replenishing Presence, Elemental Equilibrium, Mistress of Sacrifice.įor attributes and defensive, the following is a level 97 Guardian character example: Name It offers the best damages and also provides enough defenses. There are other skills also recommended for your build: Raise Spectre, Summon Carrion Golem, Desecrate, Convocation.įor choosing weapons, Wand / Shield is the best. For a level 94 character, the lightning damage is about 25k. Therefore, Physical to Lightning Support and Lightning Penetration Support are some of the best support gems. The main damage type of Absolution is Lightning. For the most popularity classes using Absolution: Guardian(56%), Necromancer(31%), Ascendant(6%), Gladiator(6%). For the Guardian class, Dominating Blow is one of the best skills.Īlthough this skill is inspired by the Templar's Hierophant ascendancy class, there are only a few Hierophant players who use this skill gem. In fact, only 0.1% of Path of Exile players use this skill as the main skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges. Supports attack skills, or spell skills that deal damage. Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Supports spell skills, making them repeat when cast. Piercing: Increased chance to pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus.Įach percentage of quality adds +2% Projectiles Speed.When Absolution’s damaging shockwave kills an enemy, it creates a Sentinel of Absolution which also casts its own shockwaves. Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed.
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Ice Spear will do full spell damage to monsters hit in either form. The second form will not pierce enemies without modification, but has +600% chance to critically strike. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The first form has 100% natural piercing. Multiple Stages: This spell has two forms. Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value. Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion. The blast will freeze the blood of its target, locking them in place for a substantial duration. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target.